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Fishing for druids in WoW Forever

The Horde route from 1 to 300 in Forever, Cooking from 225 to 300 on the same fish, the gear and lures worth buying, and what all of it buys a druid in a fight, from Free Action Potions to the Fish Bowl.

GuidePublished Updated Written for the live game three days after launch. Blizzard has published very little about fishing in Forever, so most of the route rests on Classic, and each claim that does says so in the sentence.Change log

Jump to the short version

If you’ve stood at a fishing trainer in Forever wondering whether a PvP druid has any business in a profession that’s mostly watching a bobber, or you’ve already started and want the quickest Horde route from 1 to 300, this guide covers both. The short answer is to take it to 300, because what you catch on the way feeds your potions and your food, and the case for it is argued below.

Whilst I’ve fished and cooked on druids on both factions for years, Forever has been live for three days, and Restokins sits at Fishing and Cooking 225 with Enchanting and Engineering as primary professions and no Alchemy (which matters once we get to potions), so the last 75 points, the Artisan rank and about half the catches, are still ahead of me too.

The short version

Here are the sixteen calls the guide turns on, each linked to the section behind it, and if you’d rather have it on paper, the cheat sheet prints on its own.

THE SHORT VERSION

Fishing to 300 for a Horde druid, on one page.

Whether it’s worth it, where to fish, what to carry and what to keep, before you’ve read a word of the detail.

Is it worth it

  • Yes, take it to 300 on a PvP druid. This guide recommends it for Free Action, the Well Fed food and the camp features, set against a few evenings of casting, and fewer from 225.Everyone Detail
  • The food changed, so learn the new numbers. Fish food is now +28 Spell Damage or +40 Attack Power for 15 minutes, with +5% experience from kills, and none of it restores mana.Everyone Detail

The route

  • Fish water where every cast just lands (no getaways). 1 to 75 at home, 75 to 150 on the Barrens coast, Stonetalon or Ashenvale, 150 to 225 in Stranglethorn or Dustwallow, and 225 to 300 in Tanaris or Feralas, by Classic’s zone bases.Everyone Detail
  • Buy the Expert book at 125. Old Man Heming sells it in Booty Bay in Classic, and it needs level 20 and Fishing 125.At 125 Detail
  • From 225, take Nat Pagle’s quest in Dustwallow Marsh. In Classic it gives Artisan, so collect the Sailfin, the Mahi Mahi, the Striker and the Feralas Ahi, the one that wants Bright Baubles, then fish Tanaris and Feralas for 400 to 630 catches, by the two Classic counts.At 225 Detail
  • Artisan Cooking is Clamlette Surprise in Gadgetzan. Dirge Quikcleave asks for 12 Giant Egg, 10 Zesty Clam Meat and 20 Alterac Swiss, the quest gave Artisan Cooking in Classic, and the recipes cook fish you’re catching anyway.At 225, cooks Detail
  • Expect 900 to 1,280 catches, about 4 to 7 hours of casting. Two Classic sources disagree, the hours are an estimate of the pace, and the last 75 points are about half the job.Everyone Detail

What to buy and carry

  • A Strong Fishing Pole from the start. It’s +5 from level 5 and Fishing 10, and it’s all the pole the route needs.Everyone Detail
  • Shiny Bauble to 50, Nightcrawlers to about 125, Bright Baubles after that. They’re +25, +50 and +75 for 10 minutes each, and in Classic they cut getaways (bites you lose) rather than speeding skill-ups.Everyone Detail
  • Engineers can make the Aquadynamic Fish Attractor. It’s +100 for 5 minutes, the strongest lure in the game.Engineers Detail
  • The Fish Bowl from your trainer at Fishing 20. It gives +8% stats to everyone seated nearby, needs a campfire, and doesn’t stack with Blessing of Kings.Everyone Detail

What to keep

  • Oily Blackmouth, for Free Action. Blackmouth Oil goes into the Free Action Potion, which every carrier and every druid wants on the bar.Everyone Detail
  • Raw Sagefish, for mana. It’s the only mana fishing gives in Forever, because the cooked fish foods no longer restore any.Balance, Restoration Detail
  • Whitescale, Nightfin, Sunscale and Yellowtail, for Cooking. The fish that carry Fishing from 225 to 300 carry Cooking there too, if Forever keeps Classic’s fish.Cooks Detail
  • Raw Brilliant Smallfish, for Fish Bowls. One fish and an Empty Vial make a bowl.Everyone Detail
  • Stonescale Eel and Firefin Snapper, for the armour and fire potions. They feed Greater Stoneshield, the Elixir of Greater Defense and the Fire Protection Potion.Everyone Detail
Everything else in this guide is the working behind these, and the detail behind each one says whether it rests on Classic.

Before we start

The guide assumes you’re Horde, of any class (with notes where a druid differs), and that you’ll level Cooking alongside, which costs you no primary slot because Blizzard’s camping article gives every character all three secondary professions (Cooking, Fishing and First Aid) on top of their two primary ones. There are no gold prices and no trading advice here, since a three-day-old auction house can’t tell you anything yet. Where a live source backs a claim (Blizzard’s notes, the launch client or a live Wowhead tooltip) it’s stated plainly, and anything resting on Classic or on a guide written from the beta says so in the sentence.

Tim Howgego’s El’s Extreme Anglin’ zone table is the one everybody copies, Furious at Warcraft Tavern and Rachelle Riddle at Blizzard Watch give the two catch counts this guide sets side by side, and Old Guardian at Method (a guide site) and the WoW-Professions team wrote the best Forever guides so far. Everyone else, Wowhead’s Forever database included, is credited in Sources.

What changed in Forever

The cast itself is still Classic’s, whilst nearly everything around it has changed. The live tooltip still tells you to equip a pole, find water and right-click the bob when it splashes, and describes a 30 second channel that lands 10 to 20 yards away.

The camp features

Blizzard’s camping article turns the Cooking Fire into a Basic Campfire that holds up to 3 camp features. The first come at skill 20 from starter zone quests or a profession trainer, and anything needing 140 or more drops in dungeons and raids. Fishing has three, and their live tooltips give the following:

  • The Fish Bowl, from Fishing 20, which “allows you and others sitting nearby to gain 8% increased stats”, is exclusive with Blessing of Kings, needs a campfire, and shares a 1 hour cooldown with every camp feature. It’s made from a Raw Brilliant Smallfish and an Empty Vial.
  • The Fishing Rack, from Fishing 140, which lets you catch uncommon fish for an hour, provides lures and includes the Fish Bowl. Its blueprint drops, from Gelihast in Blackfathom Deeps by Old Guardian’s account.
  • The Fishing Hut, from Fishing 300, which lets you catch rare fish for an hour, provides lures and “provides all of the benefits of a Fish Bowl”.

The food rework

Blizzard’s deep dive promised “over 600 new recipes across professions and level ranges” and food “that can grant a small experience bonus and stat boosts”. Every fish food tooltip this guide checked heals over 21 to 30 seconds and, after 10 seconds of eating, makes you Well Fed for 15 minutes with one stat and 5% more experience from kills (Clamlette Surprise and Dirge’s Chops, neither of them a fish, have no experience line). None of them restores mana any more, so Nightfin Soup, Classic’s mana food, is now +22 Spell Damage, and Bristle Whisker Catfish, which only healed in Classic, gives +8 Fishing for the grind.

The bobber and the Interact Key

Kaivax’s 16 October development notes say “Ensured your own fishing bobber is always targetable”, under Gamepad Support, so whether keyboard and mouse get the same comes down to a range setting, which is covered in Settings that help.

What didn’t change, as far as anyone has said

Blizzard’s notes, Known Issues and hotfixes say nothing about skill-up rates, caps, trainers, books, quests, lures, poles, pools or the Extravaganza (Stranglethorn’s fishing contest). Nevermore at Warcraft Tavern writes that Forever adds new uncommon and rare fish, a Bait and Tackle crafting menu, the legacy talents Luremaster and Working Overtime, and more than one Extravaganza winner, but cites no primary source, and none of those names appear in the client’s interface code, so if Bait and Tackle is real it’s most likely a tab in the retail-style Professions window.

Why fish all the way to 300

The recommendation is to fish to 300 on a PvP druid, and to do it before 60 rather than after, because the hours buy three things:

  • Free Action, because Oily Blackmouth starts the one potion every carrier and every druid in the battleground guides wants on the bar, and you catch it on the coasts from 75 to 300 without trying, four fish to a potion with an alchemist doing the rest.
  • Food, because Forever turned fish into 15 minute stat buffs, +28 Spell Damage for Balance and +40 Attack Power for Feral (the food table further down has the rest), with 5% more experience on every kill whilst you level, and those recipes sit at 250 and 275 on the coasts where you finish fishing.
  • The camp features, because the Rack adds uncommon fish and lures at 140 and the Hut adds rare fish at 300, though what the Hut’s rare fish are worth nobody knows yet. An earlier version of this guide counted the Fish Bowl as a reason to go all the way, and it isn’t one, because it needs only Fishing 20.

So what does it cost? About 4 to 7 hours of casting, or about half that from 225, plus the travel. Set that beside the Darkspear Raiders reputation, where that guide’s sums put Revered at about 70 hours of matches (from beta figures and Classic’s thresholds). If you’re fishing from 225 anyway, Cooking to 300 comes nearly free, because its 100 or so cooks use fish you’re already catching. So fishing is a few evenings spent on consumables you’ll use every night you queue, which makes it a consumables profession rather than a gold one. Do you carry the flag? Do you play Balance and want the +28? Do you queue with friends who’d sit round a fire? If any of those is a yes, the hours are worth it.

That said, there’s a fair case against. Free Action Potions, Blackmouth Oil and the 275 foods can all be bought from the auction house or from a guild alchemist and cook, and the best Stamina and Intellect foods aren’t fish at all, so if your evenings are short and your gold isn’t, buying is quicker. The recommendation stands because the bar fills as a side effect of a route that also feeds your potions and your food, and a druid who makes their own supply never queues without it, but spending those hours in a battleground and buying the results is a sensible call too.

The route from 1 to 300

The route is a list of where to stand at each skill, always in water where your skill plus your lure lands every cast, and no harder. Every zone has a base skill (the lowest skill that can fish there), and below base plus 95 some bites get away (getaways, shown in Figure 04 in the skill-ups section), so a 130 zone lands every cast from 225 and a 205 zone from 300.

The bases, the getaway rule, the first two rank caps and each zone’s fish are Classic’s, the lures are live, and the order owes most to Furious and WoW-Professions. The ladder below gives each band, and the numbers in brackets are spots on the map after the four route sections.

FIGURE / 01

The ladder, 1 to 300.

Each skill band, where a Horde angler catches every cast in it, the lure that gets you there, and what you pick up on the way. Fishing has four ranks, each a cap on your skill, Apprentice to 75 and Journeyman to 150 (the first two by Classic), then Expert to 225 and Artisan to 300.

Fishing skill bands from 1 to 300, with Horde zones, lures and rank milestones Six rows, one per skill band. 1 to 50: Durotar, Mulgore or Tirisfal, with a Shiny Bauble, Apprentice from any trainer and the Fish Bowl at 20. 50 to 75: Orgrimmar, Thunder Bluff and the Barrens, Shiny Bauble, Journeyman at 50. 75 to 125: the Barrens coast, Stonetalon or Ashenvale, Nightcrawlers, keeping Sagefish, catfish and Oily Blackmouth. 125 to 150: Ashenvale or the Stranglethorn coast, Nightcrawlers or Bright Baubles, the Expert book at 125 from Old Man Heming in Booty Bay at level 20, and the Fishing Rack at 140 as a drop. 150 to 225: Stranglethorn, Dustwallow, Desolace, the Swamp of Sorrows and Thousand Needles, Bright Baubles, or the engineers’ Attractor from 200, keeping Blackmouth and Firefin. 225 to 300: Tanaris, Feralas, the Hinterlands and Azshara, Bright Baubles, Nat Pagle at 225 and level 35, and the Fishing Hut at 300. A note says the lures, the Expert book and the camp features are live, and the zones, caps and levels follow Classic. SKILLWHERE, FOR THE HORDELUREON THE WAY 1 to 50Apprentice, to 75 Durotar, Mulgore, TirisfalBy Sen’jin, Stonebull Lakeor Brightwater Lake Shiny Bauble +25Or no lure at all Apprentice at any trainerFish Bowl from the trainer at 20Keep Brilliant Smallfish 50 to 75Journeyman, to 150 Orgrimmar, Thunder BluffCity water, or the Barrens Shiny Bauble +25Nightcrawlers from 50 Journeyman at 50Level 10 in Classic 75 to 125Journeyman Barrens coast, then the forestsRatchet, then Mirkfallon Lakeor Zoram’gar Nightcrawlers +50Needs Fishing 50 Keep Sagefish and catfishand Oily Blackmouth 125 to 150Expert, to 225 Ashenvale, or StranglethornBooty Bay for the book first Nightcrawlers +50Bright Baubles on the coast Expert book at 125Level 20, Old Man HemingFishing Rack at 140, a drop 150 to 225Expert Stranglethorn, DustwallowDesolace, Swamp of Sorrows,Thousand Needles Bright Baubles +75Needs Fishing 100Attractor from 200, engineers Keep Blackmouth, FirefinBig Iron pole off Desolace 225 to 300Artisan, to 300 Tanaris, FeralasGadgetzan coast, Camp Mojacheor the Hinterlands, Azshara Bright Baubles +75Every cast from 225 Nat Pagle at 225, level 35Fishing Hut at 300Keep eels and cooking fish Lures, the Expert book and the camp features are live. Zones, caps and levels follow Classic.

Drag the diagram sideways to see all of it.

Read across, each band’s lure is what lifts you to every cast in it, and the green row is the last 75 points, from Nat Pagle to the Hut. The lure values, the Expert book’s level 20 and Fishing 125, and the camp features at 20, 140 and 300 come from live tooltips. The zones, the Apprentice and Journeyman caps, Journeyman’s level and Nat Pagle’s level are Classic’s.

1 to 75, at home

Durotar by Sen’jin (1), Stonebull Lake in Mulgore (2) and Brightwater Lake in Tirisfal land every cast from 25, or from 1 with a Shiny Bauble, and then the city water or the Barrens takes you to 75. Train Journeyman at 50, and keep every Raw Brilliant Smallfish, because from Fishing 20 they’re your Fish Bowls.

75 to 125, the Barrens coast and the forests

Fish the Barrens coast by Ratchet (3) with Nightcrawlers, then from about 100 move to Mirkfallon Lake in Stonetalon (4) or Zoram’gar in Ashenvale (5), where 100 plus Nightcrawlers is exactly the 150 that base-55 water needs for no getaways.

125 to 225, the coasts

At 125, go to Booty Bay (6) for the Expert book, then stay in Ashenvale with Nightcrawlers to 150, or start on a 130 coast with Bright Baubles, which is a 75% catch rate at 125 and every cast from 150. From 150 the recommended coast is Dustwallow (8), because Nat Pagle stands there for 225, and Stranglethorn (7), Desolace (9) and the Swamp of Sorrows (10) are the same water with different company.

225 to 300, Tanaris and Feralas

At 225, take Nat Pagle’s quest on the Dustwallow coast (8). The recommended way to do it is to collect his four fish in one trip, the Sailfin (7) and the Mahi Mahi (10) in the Eastern Kingdoms, then the Striker in Desolace (9) and the Feralas Ahi (12). Only the Ahi wants Bright Baubles, because the other three are 130 water, which by Classic’s getaway rule lands every cast at 225.

Hand them in to Nat Pagle in Dustwallow (8), after which 225 plus Bright Baubles is exactly the 300 the 205 zones want. Furious recommends the Tanaris coast by Gadgetzan (11) and WoW-Professions the inland Feralas lakes by Camp Mojache (12), and this guide’s recommendation is to let the cooking decide, with Tanaris first, where Dirge Quikcleave’s quest gives Artisan Cooking in Classic, then Feralas once your Cooking reaches 250. Skip Jademir Lake and Azshara’s Bay of Storms, which are 330 water, and expect 400 to 630 catches by the two Classic counts, which is about one and three quarter to three and a half hours at the estimated pace.

A pool (a school of fish or floating wreckage) is worth a cast wherever you see one, because the live tooltips for Floating Wreckage, the Stonescale Eel Swarm and the Greater Sagefish School read only “Fishing Pool”, with no skill, and in Classic a pool uses its zone’s base.

FIGURE / 02

Where to stand, from Durotar to Tanaris and Feralas.

The twelve spots, numbered roughly by skill band, with the four Nat Pagle fish ringed and the Eastern Kingdoms as an inset.

A schematic map of Horde fishing spots across Kalimdor, with Stranglethorn and the Swamp of Sorrows in an inset, north up, not to scale Kalimdor fills the left of the map, with Ashenvale in the north, Azshara to the north-east, the Barrens in the middle, Stonetalon to its west, Durotar to its east, Desolace west of Stonetalon, Mulgore south-west of the Barrens, Dustwallow to the south-east, Feralas south of Desolace, Thousand Needles to the south and Tanaris in the south-east. An inset on the right shows the south of the Eastern Kingdoms, with the Swamp of Sorrows north-east of Stranglethorn and Booty Bay at Stranglethorn’s southern tip. Twelve spots, numbered roughly by skill band. 1, Durotar by Sen’jin, 1 to 50. 2, Mulgore at Stonebull Lake, 1 to 50. 3, the Barrens coast by Ratchet, 50 to 125. 4, Stonetalon at Mirkfallon Lake, 100 to 150. 5, Ashenvale by Zoram’gar on the coast, 100 to 150. 6, Booty Bay, the Expert book at 125. 7, the Savage Coast on Stranglethorn’s west, the Sailfin. 8, the Dustwallow coast, where Nat Pagle stands, quest at 225. 9, the Desolace coast at the Sar’theris Strand, the Striker. 10, the Swamp of Sorrows at the Misty Reed Strand, the Mahi Mahi. 11, Tanaris by Gadgetzan and Steamwheedle Port, 225 to 300. 12, Feralas by Camp Mojache and the Verdantis River, the Ahi, 225 to 300. Spots 7, 9, 10 and 12 are ringed as Nat Pagle quest fish. Dotted lines join the main legs within Kalimdor, and a hut marks Camp Mojache. A compass points north. KALIMDOR, WITH THE SOUTH OF THE EASTERN KINGDOMS Not to scale. Placed by eye from Classic maps, not checked in Forever. Numbers run roughly by skill band. A ring marks a Nat Pagle quest fish. EASTERN KINGDOMS An inset, the south only 1 2 3 4 5 6 7 8 9 10 11 12 ASHENVALEZoram’gar, 100 to 150 Azshara THE BARRENS STONETALONMirkfallon, 100 to 150 DUROTARSen’jin, 1 to 50 RATCHETBarrens coast, 50 to 125 DESOLACESar’theris Strand, StrikerShadowprey, 150 to 225 MULGOREStonebull Lake, 1 to 50 DUSTWALLOWDustwallow coast, Nat Pagle150 to 225, quest at 225 FERALASCamp Mojache, Verdantis RiverAhi, 225 to 300 Thousand Needles TANARISGadgetzan, Steamwheedle Port225 to 300 SWAMP OF SORROWSMisty Reed, Mahi Mahi Stranglethorn Savage CoastSailfin BOOTY BAYExpert book, 125 KALIMDOR N

Drag the map sideways to see all of it.

Schematic and not to scale, with the zones where a player expects them and the spots placed by eye from Classic maps, Tim Howgego’s table and the Warcraft Wiki, so every spot is a Classic placement rather than a Forever one. The dashed lines are rough zone borders, not the real ones, the dotted route joins the main legs (1 and 3 to 5, then 8 to 11 and 12), and the hut marks Camp Mojache. The ringed spots 7, 9, 10 and 12 are Nat Pagle’s four fish.

The fish, and what to keep

When your bags fill up, this table says which fish earn the slot, and its Keep column is this guide’s recommendation. What each fish makes is live, whilst its water and skill are Classic’s, by the credited sources and the Warcraft Wiki.

Fish on the Horde route, with whether to keep them, where they bite, the fishing skill band and what they make
FishKeep?WhereSkillMakesChecked against
Raw Brilliant SmallfishKeepHome water, Mulgore by Method’s account1 to 75Fish Bowl, with an Empty VialLive recipe, water Classic
Deviate FishNot neededSchool of Deviate Fish, Barrens oases50 to 75Savory Deviate Delight, a cosmetic, or the Elixir of Giant Growth (Alchemy)Live recipe, water Classic
Raw Bristle Whisker CatfishKeep for the grindThe Barrens, Stonetalon, Ashenvale75 to 125Bristle Whisker Catfish, +8 FishingLive tooltip, water Classic
Raw SagefishKeep rawSagefish Schools, Ashenvale and Stonetalon75 to 150Eaten raw, 303 manaLive tooltip, water Classic
Raw Greater SagefishKeep rawGreater Sagefish Schools, sources disagree150 and upEaten raw, 848 manaLive tooltip, water Classic
Oily BlackmouthKeepCoast schools, the Barrens to Tanaris75 to 300Blackmouth Oil, then Free ActionLive recipes, water Classic
Firefin SnapperKeepCoast schools, Desolace to Tanaris150 to 300Fire Oil, then Fire ProtectionLive recipes, water Classic
Raw Mithril Head TroutKeep for a Feral altDesolace, Dustwallow150 to 225Mithril Head Trout, +20 Attack PowerLive tooltip, water Classic
Stonescale EelKeepEel swarms, Tanaris, Feralas and Azshara coasts225 to 300Stonescale Oil, then Greater StoneshieldLive recipes, water Classic
Raw Spotted YellowtailKeep to cookSaltwater, Tanaris best225 to 300Spotted Yellowtail, +22 Spell DamageLive recipe, water Classic
Raw Glossy MightfishKeep to cookTanaris, Feralas, Azshara225 to 300Cooked Glossy Mightfish, +30 Attack PowerLive recipe, water Classic
Raw Winter SquidKeep to cookCoasts, from 23 September225 to 300Grilled Squid, +1% Critical StrikeLive recipe, water Classic
Raw Summer BassKeep to cook in summerSummer only225 to 300Hot Smoked Bass, +1% Critical StrikeLive recipe, water Classic
Raw Nightfin SnapperKeep to cookFeralas inland, 6pm to 6am225 to 300Nightfin Soup, +22 Spell DamageLive recipe, water Classic
Raw Sunscale SalmonKeep to cookVerdantis River, Feralas225 to 300Poached Sunscale Salmon, +40 Attack PowerLive recipe, water Classic
Raw Whitescale SalmonKeep to cookFeralas inland225 to 300Baked Salmon, +28 Spell DamageLive recipe, water Classic
Raw RedgillKeep for the grind205 zones, by Method’s account225 to 300Filet of Redgill, +18 FishingLive recipe, water Classic

Poles, lures and gear

Gear works as insurance against getaways, because in Classic it adds to the skill that lands a fish and not to the one that earns skill-ups, so a Strong Fishing Pole and the right lure are all the route needs. The bonuses below are live, and where each item comes from is Classic’s.

The FC-5000 is the one pole this guide recommends a detour for on the way up, because Katoom’s quest is a short fight for +25 you keep forever, whereas the Big Iron pole is a 1% drop and the Extravaganza is a Sunday race for gear you only need past 300.

Fishing poles and gear in Forever, with their bonus, requirement and source
ItemFishingNeedsWhere fromChecked against
Fishing PolenonenothingAny fishing vendorLive tooltip, vendors Classic
Strong Fishing Pole+5Level 5, Fishing 10Fishing vendorsLive tooltip, vendors Classic
Big Iron Fishing Pole+20Level 25, Fishing 100Shellfish Traps off Desolace, during “Fish in a Bucket”, about 1% by MethodLive tooltip, source Classic
Nat Pagle’s Extreme Angler FC-5000+25Fishing 100“Snapjaws, Mon!”, 15 Saltwater Snapjaws for Katoom the Angler, Revantusk VillageLive tooltips, reward Classic
Arcanite Fishing Pole+35Fishing 300Master Angler at the Stranglethorn Fishing ExtravaganzaLive tooltip, source Classic
Lucky Fishing Hat+5Fishing 1Extravaganza, for Keefer’s Angelfish. Also +15 StaminaLive tooltip, source Classic
Nat Pagle’s Extreme Anglin’ Boots+5Fishing 1Extravaganza, for Brownell’s Blue Striped Racer. Also +12 StaminaLive tooltip, source Classic
High Test Eternium Fishing Line+5 in ClassicFishing 150Extravaganza, for Dezian QueenfishItem live, bonus Classic
Enchant Gloves - Fishing+2An enchanterSoul Dust and Blackmouth OilLive tooltip

Lures

A lure is essentially ten minutes of extra skill on your pole, and the values below are live. The engineers’ Attractor is strongest in 205 water from 200 to 225, where its +25 over Bright Baubles turns getaways into catches, though it lasts half as long. Its live recipe is 2 Bronze Bar, 1 Nightcrawlers and 1 Coarse Blasting Powder, and in Classic it’s taught at Engineering 150. From 225, Bright Baubles already reach that water’s 300, so by Classic’s getaway rule the Attractor buys nothing there.

Fishing lures in Forever, with their bonus, how long they last, the skill they need and where they come from
LureFishingLastsNeedsWhere fromChecked against
Shiny Bauble+2510 minutesnothingFishing vendorsLive tooltip, vendors Classic
Nightcrawlers+5010 minutesFishing 50Fishing vendorsLive tooltip, vendors Classic
Aquadynamic Fish Lens+5010 minutesFishing 50A find, not craftedLive tooltip, source Classic
Bright Baubles+7510 minutesFishing 100Fishing vendors, Old Man Heming and Sheendra TallgrassLive tooltip, vendors Classic
Flesh Eating Worm+7510 minutesFishing 100A drop, “not viable to farm” by MethodLive tooltip, source Classic
Aquadynamic Fish Attractor+1005 minutesFishing 100EngineeringLive tooltip and recipe, skill Classic

The Fishing Rack and the Fishing Hut provide lures too, by their tooltips, though the tooltips don’t say which.

What each fish becomes in a fight

For a PvP druid, what matters about a fish is what it turns into and what that does in a fight, as shown below:

FIGURE / 03

What each fish becomes.

From the fish to the potion or the meal, what it does in a fight, and who it’s for.

What each fish becomes, from fish to oil to potion and from fish to food, with the spec each suits Eleven rows in three groups. Potions and mana: Oily Blackmouth becomes the Free Action Potion, two fish to an oil and two oils to a potion, immune to stuns, roots and snares for 30 seconds with a 2 minute cooldown, for everyone and carriers most. Firefin Snapper becomes the Fire Protection Potion by way of Fire Oil, absorbing 975 to 1625 fire damage for 2 minutes, for everyone. Stonescale Eel becomes the Greater Stoneshield Potion, +2000 armour for 2 minutes, or the Elixir of Greater Defense, +450 armour for an hour, for Bear and Feral. Raw Sagefish is eaten raw for 303 mana, and Raw Greater Sagefish for 848, for Balance and Restoration. Food, Well Fed for 15 minutes: Raw Whitescale Salmon becomes Baked Salmon at Cooking 275, +28 Spell Damage, Balance. Raw Nightfin Snapper becomes Nightfin Soup at 250, +22 Spell Damage, Balance. Raw Spotted Yellowtail becomes Spotted Yellowtail at 225, +22 Spell Damage, Balance. Raw Sunscale Salmon becomes Poached Sunscale Salmon at 250, +40 Attack Power, Feral. Raw Glossy Mightfish becomes Cooked Glossy Mightfish at 225, +30 Attack Power, Feral. Raw Winter Squid becomes Grilled Squid at 240, +1% Critical Strike, Feral. The camp: Raw Brilliant Smallfish and an Empty Vial become a Fish Bowl at Fishing 20, +8% stats for everyone seated nearby. A note says the recipes and effects are from live tooltips, and that an alchemist makes the oils and potions is Classic’s. FISHBECOMESDOESFOR POTIONS AND MANA Oily Blackmouth Free Action Potion2 fish an oil, 2 oils a potion Immune to stuns, roots and snares30 sec, 2 min cooldown Everyone,carriers Firefin Snapper Fire Protection Potionby way of Fire Oil Absorbs 975 to 1625 fire2 min Everyone Stonescale Eel Greater Stoneshield Potionor the Elixir of Greater Defense +2000 armour for 2 minor +450 for an hour Bear, Feral Raw Sagefish Eaten rawRaw Greater Sagefish too 303 mana over 21 secGreater, 848 mana Balance,Restoration FOOD, WELL FED FOR 15 MINUTES Raw Whitescale Salmon Baked SalmonCooking 275 +28 Spell Damage Balance Raw Nightfin Snapper Nightfin SoupCooking 250 +22 Spell Damage Balance Raw Spotted Yellowtail Spotted YellowtailCooking 225 +22 Spell Damage Balance Raw Sunscale Salmon Poached Sunscale SalmonCooking 250 +40 Attack Power Feral Raw Glossy Mightfish Cooked Glossy MightfishCooking 225 +30 Attack Power Feral Raw Winter Squid Grilled SquidCooking 240 +1% Critical Strike Feral THE CAMP Raw Brilliant Smallfish Fish Bowlwith an Empty Vial, Fishing 20 +8% statseveryone seated nearby Everyone Recipes and effects from live tooltips. That an alchemist makes the oils and potions is Classic’s.

Drag the diagram sideways to see all of it.

Read down, the potions and the bowl serve everyone, and the food splits Balance from Feral. Every recipe and effect here is from a live tooltip. That the oils and potions are Alchemy is Classic’s, as Free Action explains.

Free Action

The Free Action Potion “Makes you immune to Stun and Movement Impairing effects for the next 30 sec. Does not remove effects already on the imbiber”, with a 2 minute cooldown from level 20. Two Oily Blackmouth and an Empty Vial make one Blackmouth Oil, then two oils, a Stranglekelp and a Leaded Vial make the potion (both steps are Alchemy in Classic).

It’s the potion the Warsong Gulch and Alterac Valley guides put on every druid’s bar, because potions work in forms in Forever (Blizzard’s Hunter and Druid deep dive says “All potions and almost all similar consumables are now useable” in a form). A druid already shifts out of roots, so for us it’s a stun immunity you drink before the stun lands, and it won’t help against a Fear or a Polymorph if Forever keeps Classic’s rule, where it stopped neither. Notably, the Swiftness Potion uses no fish at all (Swiftthistle, Briarthorn and an Empty Vial by its live recipe).

The other potion fish

In Figure 03 the Stonescale Eel’s Greater Stoneshield Potion and Elixir of Greater Defense suit a Bear carrier under a Warrior, and the Firefin’s Fire Protection Potion suits everyone. The Fire Oil elixirs (Fire Power, and Holy Power on Classic’s Greater Firepower IDs) are no use to a druid, whose damage is Nature and Arcane.

Food, by spec

Forever’s fish food is a 15 minute stat buff with a heal attached, and every buff below is live, whilst the recipe vendors are Classic’s, by the Warcraft Wiki. Fifteen minutes covers about one battleground, so the recommendation is to eat between queues. In Classic you could have only one Well Fed buff at a time.

Fish foods in Forever, with the fish, the Cooking skill, the recipe vendor, the live buff and the druid spec each suits
FoodFishCookingRecipe fromWell Fed for 15 minutesFor
Lobster StewDarkclaw Lobster275Sheendra Tallgrass, Camp Mojache+28 Spell DamageBalance
Baked SalmonRaw Whitescale Salmon275Sheendra Tallgrass, Camp Mojache+28 Spell DamageBalance
Nightfin SoupRaw Nightfin Snapper250Gikkix, Steamwheedle Port+22 Spell DamageBalance
Spotted YellowtailRaw Spotted Yellowtail225Gikkix, Steamwheedle Port+22 Spell DamageBalance
Mightfish SteakLarge Raw Mightfish275Sheendra Tallgrass, or Kelsey Yance in Booty Bay+40 Attack PowerFeral
Poached Sunscale SalmonRaw Sunscale Salmon250Gikkix, Steamwheedle Port+40 Attack PowerFeral
Cooked Glossy MightfishRaw Glossy Mightfish225Kelsey Yance, Booty Bay+30 Attack PowerFeral
Grilled SquidRaw Winter Squid240Gikkix, Steamwheedle Port+1% Critical Strike chanceFeral
Hot Smoked BassRaw Summer Bass240Kelsey Yance, Booty Bay+1% Critical Strike chanceFeral
Filet of RedgillRaw Redgill225Kelsey Yance, Booty Bay+18 FishingThe grind

Which food suits which spec is this guide’s recommendation, worked out from those numbers:

  • Balance eats Baked Salmon, or Lobster Stew if you find the lobsters, with Nightfin Soup or Spotted Yellowtail as the cheaper step down. Grilled Squid’s crit may cover spells too, but its tooltip doesn’t say.
  • Feral eats Poached Sunscale Salmon, or Mightfish Steak, with Grilled Squid as the alternative, and which is stronger in Cat or Bear Form depends on form scaling that isn’t settled for Forever.
  • Restoration has no fish food of its own, because whether “Spell Damage” raises healing in Forever isn’t settled. If it doesn’t, the recommendation is Runn Tum Tuber Surprise (+15 Intellect) or Clamlette Surprise (+12 Stamina and Spirit), neither of them a fish, and anyone the other team focuses wants Dirge’s Kickin’ Chimaerok Chops (+25 Stamina), also not a fish.

Sagefish, the only mana left

Raw Sagefish (149 health and 303 mana over 21 seconds) and Raw Greater Sagefish (545 health and 848 mana), both eaten raw and seated, are now the only mana fishing gives. Cooking throws the mana away, since Smoked Sagefish is now a +4 Spell Damage food and Sagefish Delight a +7 one, so the recommendation is to keep it raw, because 848 mana, small as it is at 60, is worth the bag slot to a caster druid between fights.

The Fish Bowl

The Fish Bowl is essentially Blessing of Kings in a bowl, but where Kings needs a paladin the bowl needs only a fisher at 20, so any Horde group can make its own. It works out at 8 for every 100 of a stat, so a druid with 300 Intellect and 250 Stamina sits by a fire for 24 Intellect and 20 Stamina. What isn’t settled is whether the buff lasts away from the fire and survives the trip into a battleground, though WoW-Professions says the camp gives “one buff with everything the camp items give, for an hour”. If it does both, a bowl by the battlemaster is the cheapest stat buff a Horde group can bring.

Cooking from 225 to 300 alongside

Cooking’s last rank comes down to a quest in Gadgetzan and a lot of fish you’re catching anyway, and the recipes and vendors are in the food table. The 225 cap before it comes from the Expert Cookbook (Cooking 125).

Artisan Cooking, Clamlette Surprise

The quest is “Clamlette Surprise”, from Dirge Quikcleave in Gadgetzan, and its live tooltip asks for 12 Giant Egg, 10 Zesty Clam Meat and 20 Alterac Swiss. In Classic it needs level 35 and Cooking 225 and rewards Artisan Cooking. WoW-Professions gives the Horde lead-in as “To Gadgetzan You Go!” from Zamja in Orgrimmar, with the eggs from Rocs in Tanaris, the clams from Steeljaw Snappers and Surf Gliders on its coast, and the cheese from vendors, though their guide says this part couldn’t be tested on the beta.

The recipes and the fish

Cook from 225 to about 250 on Spotted Yellowtail, Cooked Glossy Mightfish and Grilled Squid from the Tanaris coast, then Nightfin Soup and Poached Sunscale Salmon from Feralas, adding Baked Salmon at 275. Cooking won’t hold you up, because it needs about 100 fish against the 400 to 630 catches between 225 and 300. That rests on WoW-Professions’ count of about 65 cooks from 225 to 275 and 35 more to 300, with each recipe taking one raw fish by its live cook spell and both 250 recipes “yellow from 290” (a sure skill-up every cook until 290, and a chance after).

The fish table carries the hours and seasons, by the Warcraft Wiki, so Hot Smoked Bass, from Raw Summer Bass, waits for summer if Forever keeps Classic’s seasons. Lobster Stew wants Darkclaw Lobster from the Bay of Storms (330 water), and nobody has placed Large Raw Mightfish in Forever yet.

The ranks, and where each comes from

Fishing has four ranks, each a cap on your skill and each a different errand to get. The rank spells’ live tooltips show no level, skill or cost.

Apprentice and Journeyman, from any trainer

In Classic, Apprentice is level 5 and 1 silver and Journeyman is Fishing 50, level 10 and 5 silver, by Rachelle Riddle, though Method and WoW-Professions both say Apprentice has no level requirement in Forever. Furious’s Horde guide lists the Horde trainers, among them Lumak in Orgrimmar, Kah Mistrunner in Thunder Bluff, Lau’Tiki by Sen’jin, Uthan Stillwater at Stonebull Lake, Kil’Hiwana at Zoram’gar, Lui’Mala at Shadowprey and Katoom the Angler at Revantusk, and says they teach only those first two ranks.

Expert, from a book in Booty Bay

Expert Fishing - The Bass and You needs level 20 and Fishing 125 on its live tooltip and allows “a maximum of 225 fishing skill”. Old Man Heming’s live NPC tooltip puts him in Booty Bay at about 27, 77, and says only “Fisherman”. In Classic he sold it for 1 gold along with Nightcrawlers and Bright Baubles, and Method says the book can be traded.

Artisan, from Nat Pagle

Nat Pagle stands on the Dustwallow coast at about 58, 60, by his live NPC tooltip. In Classic, Artisan comes from his quest “Nat Pagle, Angler Extreme”, which needs Fishing 225 and level 35. The live tooltip names the four fish and their waters, and the zone bases and map spots beside them are Classic’s:

Nat Pagle’s four quest fish, with their water, the zone base skill and the map spot
FishWaterZone baseMapChecked against
Savage Coast Blue SailfinSavage Coast, Stranglethorn’s western shore1307Fish and water live, base Classic
Misty Reed Mahi MahiMisty Reed Strand, Swamp of Sorrows, past Stonard13010Fish and water live, base Classic
Sar’theris StrikerSar’theris Strand, Desolace, by Shadowprey1309Fish and water live, base Classic
Feralas AhiVerdantis River, Feralas, south-east of Dire Maul by Method205, so 300 with Bright Baubles12Fish and water live, base Classic

Method adds that the fish only bite whilst you’re on the quest, and the Warcraft Wiki that they won’t drop in a raid group, so fish them solo or in a party. Hand the four in and you’re an Artisan. Congratulations! That leaves the last 75 points between you and the Fishing Hut.

How skill-ups and getaways work

Getaways are why the route stands where it does. A getaway is a bite you lose (“Your fish got away!”, a line still in the Forever client), and in Classic your chance to land a fish rises a point at a time from 5% at the zone’s base to 100% at base plus 95 (Tim Howgego’s rule, with the 5% start from cmangos, the open-source server code). The zone bases are in the table under the chart.

FIGURE / 04

Getaways, by how far you are above the zone.

Your chance to land a fish rises a point at a time, from 5% at the zone’s base to every cast at base plus 95.

Chance to land a fish against your skill above the zone’s base, Classic precedent A line chart. Across, your skill with pole and lure above the zone’s base, from the base to 120 above it. Up, the chance to land the fish, from 0 to 100%. The line starts at 5% at the base and rises evenly to 100% at base plus 95, then stays flat. A marked point shows 125 skill plus Bright Baubles in Stranglethorn, 70 above a base of 130, at 75%. A note says below the base you can’t fish there at all, and that the rule is Classic precedent from Tim Howgego and cmangos. CHANCE TO LAND THE FISH 0% 25% 50% 75% 100% base +25 +50 +75 +95 +120 Your skill, with pole and lure, above the zone’s base 5% at the base 100% at base plus 95, no getaways 125 plus Bright Baubles in Stranglethorn, 75% Below the base you can’t fish there at all. Classic precedent from Tim Howgego and cmangos.

Drag the chart sideways to see all of it.

Classic’s rule, as Tim Howgego and the cmangos code give it, as are the zone bases below.
Zone base fishing skill in Classic, the skill you need for no getaways, and the Horde zones at each
BaseNo getaways fromZones on the routeChecked against
about -7025Durotar, Mulgore, Tirisfal GladesClassic
about -2075Orgrimmar, Thunder Bluff, Undercity, the Barrens, SilverpineClassic
55150Stonetalon Mountains, AshenvaleClassic
130225Thousand Needles, Desolace, Stranglethorn Vale, Swamp of Sorrows, Dustwallow MarshClassic
205300Tanaris, Feralas, Azshara, the Hinterlands, Un’Goro Crater, Felwood, MoongladeClassic
330425, which Method also gives for ForeverWinterspring, Silithus, Burning Steppes, Eastern Plaguelands, Azshara’s Bay of Storms, Feralas’s Jademir LakeClassic

Skill rises only on a catch (Rachelle Riddle’s “You only gain skill points when you actually catch a fish”), and Furious writes that “Fishing skill modifiers added by fishing poles and lures don’t change how you will skill up”, and cmangos agrees. They part ways over the zone, because Furious’s Horde guide says water far below you acts “as if the skill were green, and you will gain skill points more slowly”, whereas cmangos never looks at the zone. So the recommendation is water where every cast just lands, rather than easy water you’ve outgrown or the hardest coast you can reach.

How many catches, and how many hours

From 1 to 300 it’s 4 to 7 hours of casting before travel, or about half that from 225. That rests on this guide’s estimate of a catch every 15 to 20 seconds without getaways, or 180 to 240 an hour (an estimate, not a Forever count), at which 900 catches take 3 hours 45 to 5 hours and 1,280 take 5 hours 20 to about 7. The two Classic counts disagree by about 40%, as the chart below shows.

FIGURE / 05

Catches from 1 to 300, two counts.

How many fish you’ve landed by each skill, by Furious at Warcraft Tavern and Rachelle Riddle at Blizzard Watch.

Cumulative catches against fishing skill from 1 to 300, two Classic sources Two rising lines. Across, fishing skill from 0 to 300. Up, catches so far, from 0 to 1,300. Both lines reach 75 catches at skill 75. Furious’s count at Warcraft Tavern then climbs faster, to about 580 at 215, 755 at 240 and about 1,280 at 300. Rachelle Riddle’s count at Blizzard Watch reaches about 215 at 145, 490 at 225 and about 900 at 300. The band from 225 to 300 is shaded, with a note that it holds about half the catches. A note says that at an estimated 180 to 240 catches an hour, 900 is 3 hours 45 to 5 hours and 1,280 is 5 hours 20 to about 7, and that both lines are Classic precedent. CATCHES SO FAR, BY SKILL 225 to 300, about halfthe catches 0 250 500 750 1,000 1,250 0 75 150 225 300 Fishing skill Furious, Warcraft Tavern, about 1,280 Rachelle Riddle, Blizzard Watch, about 900 At an estimated 180 to 240 catches an hour, 900 is 3 hours 45 to 5 hours and 1,280 is 5 hours 20 to about 7. Both lines are Classic precedent, not Forever counts.

Drag the chart sideways to see all of it.

Both lines are Classic counts, summed from the table below, and the hours rest on an estimate of the pace rather than a Forever count.
Catches per skill point in Classic, by Furious at Warcraft Tavern and by Rachelle Riddle at Blizzard Watch
SkillWarcraft TavernBlizzard WatchChecked against
1 to 751 a pointabout 1Classic
75 to 1151, then 2about 2Classic
115 to 1653, then 42, then 3 from 145Classic
165 to 2155, then 63, then 4Classic
215 to 2657, then 84, then 5 from 225Classic
265 to 3009, then 10 from 2906Classic
1 to 300 in allabout 1,280about 900Classic

Druid notes

A druid fishes like anyone else, with two forms that help, one rule that gets in the way and one Tauren change:

  • Aquatic Form, from level 16, which on its live tooltip costs 20% of base mana, adds 50% swim speed, gives underwater breathing and makes you immune to Polymorph, so it reaches a school offshore. The Warcraft Wiki says it now comes from the trainer rather than Classic’s quest chain.
  • No fishing in a form, because Fishing is a channelled spell and the wiki says you can’t cast in Aquatic Form, and the Forever client still has the “You are in shapeshift form” error, so swim out, shift back and cast from where you stopped.
  • Travel Form between spots, trained at 30, at 40% speed and only outdoors (its live tooltip is linked in the Darkspear Islands guide), so from 30 you cross between schools faster than anyone on foot.
  • No help from being a Tauren, because no Tauren racial touches fishing in Forever, and Cultivation, which was +15 Herbalism in Classic, now grows a duplicate herb instead.

Settings that help

These make a long grind easier on your hands, each one from the launch client’s code, and the settings guide and console variables guide cover them too:

  • Enable Interact Key, with Interact With Target bound, in Controls, which may let you click the bobber with a key. Interact Key Sound Cue adds a sound, and Interact Key Icons on Show All (in Accessibility) shows icons on objects you can’t normally target, which may include your bobber.
  • Sound in Background, in Audio, which is Sound_EnableSoundWhenGameIsInBG (in the console variables guide), so you hear the splash whilst the game is behind another window.
  • Auto Loot, in Controls, which takes the fish without a loot window, and over a thousand catches that’s a thousand clicks saved.

The Interact Key needs care, because the launch client’s code suggests it won’t reach a far bobber without the command below (a reading of the code rather than something seen in game). Its reach, SoftTargetInteractRange, defaults to 10 yards on keyboard and mouse and 20 in Blizzard’s gamepad code, and SoftTargetInteractArc at 0 means “directly in front”:

/console SoftTargetInteractRange 20
CHEAT SHEET

Fishing to 300 for a Horde druid, on one page.

Print it, keep it beside the keyboard, and glance at it before you move coasts.

  • The route
  • 1 to 75 at home, Durotar, Mulgore or the cities. Journeyman at 50
  • 75 to 150 on the Barrens coast, then Stonetalon or Ashenvale from about 100
  • 125, the Expert book from Old Man Heming in Booty Bay, level 20
  • 150 to 225 in Dustwallow, Stranglethorn, Desolace or the Swamp
  • 225, Nat Pagle in Dustwallow, then 225 to 300 in Tanaris or Feralas
  • Poles and lures
  • Strong Fishing Pole, +5, from the start
  • Shiny Bauble +25, Nightcrawlers +50 from 50, Bright Baubles +75 from 100
  • Engineers, Aquadynamic Fish Attractor, +100 for 5 minutes, best from 200 to 225
  • Keep
  • Brilliant Smallfish for Fish Bowls, Sagefish raw for mana
  • Oily Blackmouth for Free Action, Firefin and Stonescale Eel for potions
  • Yellowtail, Nightfin, Sunscale and Whitescale for Cooking
  • Nat Pagle’s four fish
  • Sailfin, Savage Coast, Stranglethorn
  • Mahi Mahi, Misty Reed Strand, Swamp of Sorrows
  • Striker, Sar’theris Strand, Desolace
  • Ahi, Verdantis River, Feralas, at 300 effective skill
Prints this sheet on its own, on a white background.
Fifteen lines. If you remember only one, make it water where every cast just lands, because harder water only loses you fish.

Fishing is the quietest grind in Forever and one of the most useful to a druid who queues every night, because the fish you keep on the way to 300 turn into the potions on your bar and the food in your bags. Fish water where every cast just lands, keep the right fish, sit by a fire before you queue, and may the bobber splash on the first cast.

I’m fishing my own way up from 225 now, and as the live game settles what still rests on Classic, the corrections go into this guide’s change log. The battlegrounds all of this is for start with the Darkspear Islands guide and its neighbours, and the build that eats the food is the Restokin build.

Contributing to this guide

If you’ve checked something here in the live game, or found a number that’s wrong on the live client, I want to hear about it, and I’ll credit you by name. The way to make sure it isn’t lost is an issue on the Restokins GitHub, with a screenshot of the tooltip or chat line. Every claim this guide still rests on a precedent for is listed on the open questions page as a question anyone can settle in game.

Sources and credit

This guide rests on Blizzard’s camping article and notes, the Forever client’s code and Wowhead’s live tooltips, the Forever guides written from the beta, and Classic as precedent.

Change log

Follow this guide’s changes by RSS, every entry below as it’s added.

  1. Update

    Reworded throughout to read more plainly, and nothing in the route or the advice changed.

  2. Update

    Contributing now links the open questions page, which lists what this guide still rests on a precedent for.

  3. Update

    The short version’s heading now says it fits on one page rather than one screen, because on a phone it runs to about three.

  4. Update

    The Untested labels and the Still to test list are gone, so each claim now says in its own sentence what it rests on, most often Classic. The recommendations, including Nat Pagle’s four fish in one trip and Tanaris before Feralas from 225, are now stated plainly rather than as opinions.

  5. Update

    Moved my closing summary up so it sits before Still to test, where anyone who stops at the test list still reads it.

  6. Update

    Made the guide easier to read, with my pick and what changed in Forever moved up, and added my own route from 225 (Nat Pagle’s four fish, then Tanaris and Feralas) and what the Attractor buys from 225.

  7. Major

    Rewrote the guide to be shorter and reference first, so the route, a fish lookup, the gear, the food and what each fish becomes now come before the reasoning, with a redrawn map and two new charts for getaways and catches. None of the earlier facts changed, and the fish and food tables add Deviate Fish, Raw Redgill and Hot Smoked Bass from the same research.

  8. Major

    First published, three days after launch, from Blizzard’s camping article and notes, the launch client and Wowhead’s live tooltips, with Classic as precedent for everything still marked Untested.

Take it to the Tanaris coast.

I’m Restokins, a Tauren druid playing Horde PvP on Forever, and every guide here names its sources and is corrected in public in its change log. The stream starts once I hit 60, weekdays from midday AEST. About the stream New guides and posts by RSS Every correction by RSS

All guides Darkspear Islands for druids

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